Nba 2k18 How to Get Difficult Shots Badge Easy

The Unpluckable badge is new for NBA 2K20 and makes it more difficult for defenders to steal the ball from your player.

Unpluckable is a solid badge for any player, as it provides helpful protect ball animations. For guards, it'll help you dribble better on the perimeter, and for big men, it will help you from getting ripped off rebounds and in the post.

Recommendation: Ball handlers should get Unpluckable on a higher level, and big men should get it on Bronze if they have sufficient badge points or frequently get ripped off rebounds.

Another course of action for guards, however, is simply using Unpluckable on only Bronze. Many top-level players, like Tyceno, use it on Bronze for the animation set and protect the ball by avoiding dribbling into their defender.

The Tight Handles badge is new for NBA 2K20 and boosts your player's ball handling in one-on-one situations. This badge also makes it easier to chain dribble moves.

The badge is a must have for dribblers, as it allows you to dribble more cleanly, and in some circumstances, freeze your defender from making a play on the ball.

Recommendation: Dribblers need at least Silver Tight Handles, with even more benefits coming from the badge on higher levels. Other builds, including non-dribbling guards, do not need this badge.

The Stop & Go badge is new for NBA 2K20 and allows ball handlers to quickly stop-and-go while dribbling. You also get unique launch animations on stop-and-gos with this badge.

NBA2KLab determined this badge to be quite useless, and we agree with this sentiment. It's already pretty easy to stop out of a dribble chain by pressing the left bumper, deeming Stop & Go pretty useless.

Recommendation: We don't recommend putting any badge points into Stop & Go, as you could put some Playmaking into other dribbling badges that will help you break the defender more efficiently.

The Difficult Shots badge is back for NBA 2K22 and boosts your player's ability to make shots off the dribble and moving shots in the mid range, including fading jumpers, spin jumpers, hop shot jumpers, and other moving shots.

To unlock Difficult Shots on next-gen:

  • Bronze: 66 Mid Range
  • Silver: 75 Mid Range
  • Gold: 84 Mid Range
  • Hall of Fame: 95 Mid Range

Recommendation: We recommend maxing out Difficult Shots for players who take a bunch of moving shots, but otherwise it is a largely useless badge for standstill shots.

The Post Spin Technician badge is back for NBA 2K22 current and next-gen and boosts a player's post spin or post drive. It is in the Playmaking category of badges. .

To unlock Post Spin Technician for your player on next-gen, you'll need these attributes:

  • Bronze: 55 Post Control
  • Silver: 67 Post Control
  • Gold: 75 Post Control
  • Hall of Fame: 84 Post Control

Recommendation: Post Scorers who have a lot of playmaking badge points should get Post Spin Technician on Gold or Hall of Fame, while other bigs with ample playmaking points could put it on bronze or silver for the post spin boost and better animations down low.

3v3 Pro-Am in the Park is new for NBA 2K20 and introduces matchmaking into a Park-like atmosphere. Here's what you need to know about this game mode.

  • All games go through the Pro-Am arena. Your teammates must be on the same Pro-Am team and the game will launch from the Pro-Am arena.
  • The gameplay is the same as 3v3 Park, with the downsized court, arcade-style feel, and special animations of Park gameplay.
  • There is a matchmaking system that supposedly matches your team against similar competition. However, this system largely fails its goals.
  • You get Park Rep for each game, though the earned Rep is the same as a similar performance would earn in the Park.

And while the mode is actually pretty cool, it's largely dead at this point. Rep grinders who once earned more Rep in this mode have moved to Park, and most competitive players have gone back to the Ante-Up.

Though the pool of players is a lot smaller, there is certainly still enough squads for your team to get a good amount of games quickly and have fun in a competitive environment.

Badge Description
Anchor Improves your player's ability to block and contest shots in the paint
Brick Wall Strengthens screens and allows players to hold their ground.
Challenger Strengthens perimeter shot contests
Clamps Boosts the ability to stay in front of the ball handler on the perimeter
Rebound Chaser Improves a player's ability to chase down rebounds
Glove Allows you to strip opponents as they gather for shots and poke the ball free from ball handlers.
Pogo Stick Allows you to jump repetitively in the paint to get more blocks and rebounds.
Interceptor Increases the chances at getting steals in the passing lanes.
Ankle Braces Reduces the chances of getting crossed over.
Menace Significantly drops the offensive ratings of opponents while you smother them.
Pick Dodger Helps players get around screens.
Work Horse Boosts your ability to get 50/50 balls and play intense defense without getting tired.
Boxout Beast Improves a player's ability to box out opponents.
Chase Down Artist Helps you get more chase down blocks.
Off-Ball Pest Improves a player's ability to to bump and harass a player off-ball.
Post Lockdown Improves a defender's ability to defend post moves and backdowns

Acrobat

Acrobat has been around for quite some time in the NBA 2K games, but very few players have been able to fully take advantage of the animations this badge grants you.

For 2K23, Acrobat is largely the same, as it increases your ability to make difficult layups. This badge is going to be useless for your player unless you try a lot of reverse layups or even have the stick stills for more advanced lineups.

Aerial Wizard

Before there were specific badges for finishing lobs and putbacks. For NBA 2K23, both of these abilities are combined into one new badge: Aerial Wizard.

This badge replaces Lob City Finisher and Putback Boss and improves your player's ability to finish alley-oops and putbacks. If you are a decent lob threat, we recommend this badge on at least the lower levels.

Backdown Punisher

NBA 2K is not always programmed to allow bigger players to back down smaller ones, as you may see in real life, so there is a badge to help you do so: Backdown Punisher.

This badge increases the chances of a player successfully backing down an opponent. It works for all players against all players, but we only recommend it for big men who frequently play the post.

Bully

Even if you had a high strength rating and a few inches on the opponent, finsihing in traffic was always a nightmare. For NBA 2K23, there's a new badge to fight through traffic in the paint instead of having to jump over them.

Bully increases your player's ability to finish strong by bulldozing through traffic. 2K lists Giannis and Lebron as good examples of this badge, but we have a feeling you won't be as dominant as either in the paint with this badge.

Dream Shake

Dream Shake is a post scoring badge that raises the chances that a defender bites when doing fakes in the post. It doesn't work that well against the AI or against humans, so we don't recommend it.

Dropstepper

The dropstep was nearly impossible a few years ago in NBA 2K19, but has since lost its luster. Regardless, 2K has continued to include Dropstepper in the list of finishing badges.

This badge improves a player's ability to effectively use dropsteps in the paint. The only players who are going to need or use this badge are Post Scorers.

Fast Twitch

The advent of Pogo Stick and spamming jumps in the paint was a nightmare for any offense, so 2K developed a badge that hoped to counter the unstoppable move.

Fast Twitch is back for NBA 2K23 and boosts the ability to jump quicker for standing layups and dunks. It didn't really work that well (and Pogo Stick was nerfed), so we don't recommend it besides on a lower level.

Fearless Finisher

Contact layups were one of the most random events in NBA 2K for years, as you would get a whole host of animations and results. Fearless Finisher was the fix to hopefully create some consistency in paint.

This badge improves the ability to finish contact layups. We did see that it worked a bit, and it was a must-have for a lot of slashers, but most players would benefit most from having this badge on Bronze or Silver.

Giant Slayer

Smaller players always complained that it was impossible to finish near larger defenders, and it was true: Big men were getting unrealistic blocks on guards. Giant Slayer was introduced.

This badge heightens the efectiveness of layups over taller defenders. It works, and although you won't finish impossible or even tougher layups, guards should have this badge in their arsenal.

Limitless Takeoff

Crazy dunks, like Jordan's free throw line dunk, have always been a part of NBA 2K. For 2K22 and now 2K23, there's a badge that helps you get more of these insane animations.

Limitless Takeoff boosts the ability to soar from further away on driving dunk attempts. It is one of the top finishing badges a must-have for builds with higher dunk ratings.

Masher

The inability to finish layups and dunks over smaller defenders has infuriated big men for years, so 2K released a badge called Mouse in the House in 2K22. It was not good at all, so 2K has reworked and given it a new name.

Masher increases the ability to finish inside layups over defenders. We're a bit skeptical about how well this badge will work, but it will be good to at least have on Bronze or Silver for the first few months.

Post Spin Technician

Post Spin Technician boosts post spin moves or drives. The post spin has not worked that effectively for years, so we can't recommend it for anything other than dedicated post scorers.

Posterizer

  • Post Spin Technician: Improves the ability of a post spin or drive to work effectively.
  • Posterizer: Improves the likelihood of posterizing your opponent.
  • Pro Touch: Gives an additional boost for having good layup timing or aiming.
  • Rise Up: Makes it easier to dunk when under the basket.
  • Slithery:
  • Tear Dropper: Increases the chance of hitting floaters and runners.

2K has instituted a new method of compiling a soundtrack for the recent NBA 2K games. While there is an initial soundtrack, songs are added as the year progresses. Here are the soundtracks for all the recent NBA 2K games:

Skip to: 2K22 | 2K21 | 2K20 | 2K19 | 2K18 | 2K17 | 2K16 | 2K15 | 2K14

NBA 2K22 Soundtrack

NBA 2K21 Next-Gen Soundtrack

NBA 2K21 Current-Gen Soundtrack

NBA 2K20 Soundtrack

NBA 2K19 Soundtrack

NBA 2K18 Soundtrack

NBA 2K17 Soundtrack

NBA 2K16 Soundtrack

NBA 2K15 Soundtrack

NBA 2K14 Soundtrack

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Source: https://nba2khq.com/page/9

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